This was my fist attempt a realistic M1911 Colt Pistol render.
All images for textures were taken from google images and converted into different maps using Normal Map online. The Displacement Map for the Rusted Metal was made using GIMP.
Parts modeled
With modifiers on (Solidify + Subsuf).
All modifiers off.
Metal Texture - Colour.
Metal - Normal Map.
RustedMetal - Colour
RustedMetal - Displacement
Dark Metal Node Tree
Light Metal Node Tree
Roof Tile - Colour - Used on the Handle
Roof Tile - Normal Map
Roof Tile - Specular Map
Brown Handle Node Tree